Archviz Look Dev in Houdini : Post processing try outs
After some time, I thought it's better to have sharper shadows from the sun. It gives more contrast to shadow and bring more balance to the focal points. Before I continue shading the rest of the objects and do final tweaking, I was also thinking why don't I just build the post pro work using Houdini's compositor. Taking the procedural workflow gives and advantage of flexibility, below are the compositing trees and results of the post color corrections.
Close Up Shot
I'm pretty satisfied with the post color stuff, so I can just finish up the rest of the shading work and finalize the renders.